Showing posts with label Artifact 2. Show all posts
Showing posts with label Artifact 2. Show all posts

Thursday, 28 March 2013

Artefact 2 Evaluation



The initial aim of this artefact is to create a night time scene by exploring lighting and colour variations. I gathered my research and decided to experiment with lighting coming through the window, as many night time bedroom scenes are focused around the window.
 
The first thing I did was that I turned off all the lighting in my environment and used a photometric light outside the bedroom so that it would shine inside the room. I wanted that to be the only light source that my room would have. This is because many of the images that I have seen of night time scenes; this would be the only source. I had to ensure that I placed the light in the correct position so that the shadows would fall in the perfect position. I wanted the light to create a focal point onto the bed, where the viewer’s eyes would instantly be attracted to. The focal point on this image is the bed and the records on the bed.
 
I also wanted my image to tell a story. Give the viewer some sort of idea of the person that lives there. I had done this by placing records on the bed and a concert playing on the TV to show that the person occupying the room has some sort of musical background. I have used other props to give away his identity such as speakers under the TV and the picture on the wall which is of records and a guitar.
 
Once I created this image I thought it would be interesting using different colour lighting to set a winter night atmosphere. I created three versions with different coloured lighting and created surveys asking the viewer which image worked the best as a night time winter scene. The results showed that the original image was the strongest.
 
I realised that I don’t need to change the colour of the lighting as long as the scene has a low lighting level to create a winter night time atmosphere. 





Progress of Artifact 2 - Dark Room in winter

My aim is to create a winter evening atmosphere in the bedroom which I created. I experimented with photo metric lighting. I changed the colour of the tint of the lighting to create more of a night time effect, but I wasn't too sure on how these changes effected the atmosphere. I then created a questionnaire and asked my focus group to fill this in. It was mainly people on the multimedia course. I contacted them and sent them a link to my questionnaire via Facebook  I then gathered the results and found that they preferred the original image that I produced, mainly because you can see the detail of all the objects clearer. Some people said that the colour tinted pictures created a different atmosphere which I didn't want to create. For example the green tinted light created a scary / horror atmosphere which was a completely different atmosphere to the one that I intended to create. I then decided to show the same set of images in my tutorial when I presented this artefact and again I received the same responses from my focus group. The surveys and the presentation that I did really helped me as my focus group backed up my survey results. In conclusion I will used the original image that I created.







Artifact 2 Dark Room - Planning

For my second artifact I'm looking to create a dark room. I will use the same environment that I created for my previous artifact and modify it. I have been researching online finding what elements actually go into a dark room, other than just making the environment just a low lighting scene. I have also done some practical research, studying and observing my own bedroom at day time (bright) and then at night (dark). Below are some of the main images I used to reference and use as inspiration for this artifact.

























The main things that I picked up from these images and my real life observation is that no matter the time of day there is always light coming from the window even if the blinds or curtains are closed. This light source is usually moonlight, streetlights or light coming from other houses or cars. I never realised how much light comes through your blinds until I did this experiment myself. This will be a main focus on this artifact, the moonlight coming through the window and that light creating a focal point on an object and also casting shadows. I also want my artifacts to tell a story so that you get a feel of what type of person would be living in that particular environment.