Iv been carefully looking at different practitioners to talk about in my visual essay and i must say that i have come across many different people with many different types of work. i must say i always like things that are out of the ordinary and things that i haven't seen before, not only because it looks good, but also that it inspires me and gives me ideas of my own.
The 1st practitioner im looking at is Pascal Blanche
Iv been looking at his work and i havent seen anything like it before, i like the concept that he creates 3D objects then adapts them in photoshop. He also works with video games and for sony on the first French/Canadian full CG movie "Kaena: the Prophecy. He is also the art director at ubisoft
Some of his work:
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